Miyamoto on slow game sales:
Miyamoto on industry innovation:
Finally, Miyamoto on online gaming:
I will never be doubtful of Shigeru Miyamoto’s ability to always be creative in such a competitive industry and this interview does reflect that very well. His thoughts on online gaming are very interesting to say the least, especially since it’s such a must-have component to have in a game during this generation of console gaming. I don’t have much experience when it comes to gaming online with the Wii, but I’m sure everyone can agree that the friend code is certainly a bane for those who crave an easy to access online gaming experience.
I was particularly impressed with his response on industry innovation, citing how people ask about the gameplay they can expect to see from the hardware’s capability to generate it. Taking that response and applying it to the Wii, I think it’s a very fair stance to have, especially since the Wii, admittedly, isn’t all that powerful. It is still possible to generate a very fun gaming experience even with the lack of power in the hardware, look at the DS, which is just now entering a stage of development that would probably push its limits as a small device. Nintendo is often concerned with revolutionizing (I think) the gaming industry and they have done so in the past with success and limited success, I’m just happy that they’re still doing what they want to improve gaming experiences for everyone, gamer or not.
Source: The Economist